How long before swtor goes f2p




















Any combination of these restrictions can be lifted through purchases from the in-game Cartel Market , which would automatically upgrade the account to Preferred status. For new players, access to levels is obtained by subscribing for one month. All expansions and levels will be unlocked for all characters and all new characters for the life of the account. This includes access to the three flashpoints that are a part of the expansions.

Players only need to subscribe for one month to unlock the current expansions forever. If players unsubscribe after one month, they will lose their subscriber perks and status, but will keep their expansions and ability to reach level Once unsubscribed, players will become a "preferred" player and will have access to more perks than a free-to-play player, but less than a subscriber. Knights of the Fallen Empire : Access to levels can only be obtained by subscribing for at least one month after October Players will receive all chapters for Knights of the Fallen Empire released until they unsubscribe; these chapters will be unlocked for the duration of the account.

Example: A player unsubscribes after chapter 10 is released. They will keep access to chapter 10 and levels for the life of the account, but will not have access to chapter 11 onwards. This expansion includes the Star Fortress flashpoint. Knights of the Eternal Throne : Access to levels can only be obtained by subscribing for at least one month after December Players will receive all chapters for Knights of the Eternal Throne. Read Critic Reviews.

Click here to install it now. Free To Play. Play Game. Click HERE for more information. To be billed on a recurring basis. Select Select a Subscription. Add to Cart. In Cart. This product is not eligible for refund. Learn more. Select a purchase option. Select Select. Add all DLC to Cart. View Community Hub. Play as a Jedi, a Sith, a Bounty Hunter, or as one of many other iconic Star Wars roles and explore the galaxy far, far away over three thousand years before the classic films.

Create your legacy. The game includes an interactive storyline with cinematic dialogue and full voiceover for all in-game characters. A growing world awaits. For more than 8 years, players have been able to live out their own Star Wars stories. Do you prefer the elegance of a lightsaber or the reliability of a good blaster by your side?

Choose from one of 8 iconic roles and make your mark on the galaxy! Explore numerous planets. Hoth, Tatooine, Alderaan, and over 20 other unique and vibrant planets offer exciting exploration and thrilling adventures around every corner! Multiplayer gameplay. Gather your allies to face challenging encounters against enemy bosses in Flashpoints and Operations, or battle against other players in Player vs.

Player Warzones, Arenas, or Galactic Starfighter missions! Galactic Strongholds Want to take a break from the inter-galactic traveling and adventure? Kick back and relax with our player housing system called Galactic Strongholds!

These destinations and more are available for your galactic homestead! All players have access to numerous ways to dress up their character, including the Outfit Designer which allows players to create outfits to wear over their real armor that does not affect their stats.

Free-to-play and Preferred players will mostly be limited for fashion when it comes to their credit cap as they can not buy anything that costs over 1,, credits. However, there are many vendor, reputation, and crafted armors the player can earn, and many crafted and cartel market armors players can buy from other players for under a million credits. Achievement hunting is available to all players. Players will only be limited when it comes to achievements that are tied to expansions they do not have, or content they do not have access to.

A large majority of achievements can be earned even on free-to-play accounts by exploring the planets and participating in the different types of content in the game. There are many different collecting routes including armor, weapons, mounts, pets, decorations, crystals, etc.

Some items are earned in-game, some are crafted and some are from the Cartel Market. Players will be limited to what they can purchase with their credit cap and to what expansions they have been unlocked, but there is a lot to collect even on a free-to-play account and a huge amount to collect on a preferred account. Players who are free-to-play will rarely come across purple-bordered Artifact gear except in Flashpoints at a low level, but more purple gear starts showing up in the expansions.

Preferred players can usually continue wearing any purple gear they already have equipped, but will not be able to equip any new purple gear they earn. The unlock for free-to-play and preferred players costs 1, CC for one character or 2, CC for the account, but does not allow players to earn any extra gear - it only allows them to wear any they have picked up, so this unlock is not recommended for free-to-play players who get very little purple gear.

Free-to-play and preferred players can only hold 1,, credits. Any credits you earn beyond that point will be thrown into an escrow - a bank that holds your excess credits that you will be returned to you the next time you subscribe.

You can also buy escrow unlocks with cartel coins that will grant you a chunk of credits from your escrow and temporarily bump your credit cap, but won't permanently make your credit cap higher. The Credit Cap is bay far one of the largest convenience restriction for high-level characters, but it will not affect low-level characters for a long time.

Subscribers can hold up to 4 billion credits at a time, but it's a technical limit, not a subscription limit. Players of all types can place infinite credits in to their Legacy Bank to keep them from going in to escrow, though they will only ever be able to withdraw up to their credit cap limit. Free-to-play and preferred players can not choose to hide their helmets or masks.

Often, the game has a bug where the player's helmet or mask gets hidden on accident, even if the player does not have the unlock. The unlock for free-to-play and preferred players costs CC per character or CC per account. Alternatively, the player can choose not to wear a helmet at all for easier content, to wear a helmet or mask they like the look of, or wear smaller headpiece like a circlet.

Free-to-play and preferred players can not choose to unify the colors of their armor so all pieces automatically look good together and match. Often, the game has a bug where the player's colors become unified, even if the player does not have the unlock.

Alternatively, the player can choose pieces that go well together without being unified, or use dyes in each individual piece to make them match each other.

Preferred players who were previously subscribed can also get the unify colors unlock for free for all character by using a referral link. Players can use chat to speak to other players on the planet. Free-to-play accounts are limited to one message per minute, and preferred players have a short time limit of one message every 15 seconds. This is to help prevent spam. I have also heard some free-to-play players can not chat and are prompted to subscribe - this is confusing, and I am unsure why it's happening - you may have to reach level 25 to chat this was a restriction that has been removed but may still be applying for some accounts?

Subscribers pay slightly less credits for most in-game purchases from the user interface or from in-game vendors. There are also some things that normally cost credits, like respecialization, which are free to subscribers.

Free-to-play players can only have 1 crew crafting skill per character. Preferred players get 2, aand subscribers get the max of 3. However, if you are a former subscriber and are currently preferred, you can unlock a third screw skill for your character by using a referral link from another subscribed player. Free-to-play and non-previously-subscribed preferred players can purchase additional crew skill slots at CC per crew skill per character or CC per crew skill for every character on the account, for a total of 3 crew skills per character.

Free-to-play players can only craft a single item at a time per companion, while subscribers can queue items up 5 to be crafted per companion. Free-to-play players can have 4 character per sever, for a total of 20 characters across all servers. This more than enough to try a variety of classes.

Additional characters lots can be unlocked at CC per slot on each server for a max of slots per server. Free-to-play players can only sell 2 items at a time on the GTN player market per character, preferred players can sell 5, and subscribers can sell More slots can be purchased at a cost of 10 slots for CC per characters or 10 slots for CC for every character on the account.

All players get 3 inventory rows for free. Free-to-play and preferred players can purchase 3 additional rows with credits, while subscribers can purchase all 5 additional rows with credits. An additional row of inventory unlock can be purchased for CC per character or a row for every character on the account for CC. Preferred players who were previously subscribed can also get one free inventory row per character by using a referral link.

Players can store bound items in their Cargo Hold, sometimes known as their green bank. Free-to-play and Preferred players can unlock access to their cargo hold, but do not have access by default. The unlock costs CC per character or 1, CC for the entire account.

Preferred players who previously subscribed retain access to their bank and bank tabs they got while subscribed, but can not buy any new tabs with credits. Subscribers can buy additional tabs with credits. Additional Cargo Hold tabs can be purchased at CC per tab per character by all players, or 1, CC per tab for every character on the account for a total of 6 tabs per character. All players have access to the yellow legacy bank, including free-to-play and preferred players.

All players can store unlimited credit funds in the legacy bank. If a player is in a guild, they will not be able to access the guild bank even if they are of the correct rank if they are on a free-to-play of preferred account. An unlock to access the guild bank inventory can be purchased for CC per character or 1, CC for the entire account, but it still does not grant access to the guild credit fund, including the ability to summon which costs credits.

Players can send mail with credits and items between their characters and to other players. Free-to-play players can only receive mail, they can not send it at all. Preferred players can send mail with a limit of one item attached, and can not mail credits at all. Subscribers can send mail with credits and up to 8 items attached per mail. This is to prevent spam. All players access the Sprint ability which lets them run faster. Subscribers and preferred players get it at level 1, and free-to-play players get it at level All players can get a mount which allows them to move faster, subscribers get it at level



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